LAUNCH: For The War In Our Hearts
Designing For The War In Our Hearts » Devlog
My submission for Manifest Jam 2022 is done!
Designing For The War In Our Hearts is a personal anecdote and essay about creating games about pain.
I like making games about personal stories, pain included.
But I have also been at odds with the gradual commercialization and gamification of painful experiences.
DFTWIOH is a small essay based on these feelings.
Be kind to yourselves out there!
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Designing For The War In Our Hearts
A checkpoint for painful game design
Status | Released |
Category | Physical game |
Author | CABBAGEHEAD |
Genre | Role Playing |
Tags | analog, essay, Game Design, manifesto, Tabletop role-playing game, words-on-a-page |
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